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AI Insights · Timothy · October 2021

Top 5 Sandbox-like Games on iOS in Kuwait: Q3 2021

Explore the performance metrics of the top 5 sandbox-like games on iOS in Kuwait for Q3 2021, including downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in Kuwait: Q3 2021

In the third quarter of 2021, the sandbox-like games category on iOS in Kuwait showcased notable performances. Here’s a breakdown of the top 5 games based on their weekly downloads, revenue, and active users. All data and insights are sourced from Sensor Tower.

Roblox from Roblox Corporation saw a fluctuating trend in weekly revenue, peaking at approximately $81K in late June and experiencing a general decline towards the end of September, where it settled around $59K. Weekly downloads remained relatively stable, averaging around 3K, with a marginal dip in late September to 2.3K. Active users started at 57.2K in late June and saw a downward trend, ending the quarter at 53.7K.

PK XD: Fun, friends & games by Afterverse Games had varied weekly revenue, starting at $2.2K in late June, falling to $494 in early August, and recovering to $1.3K by the end of September. The game’s weekly downloads peaked at 1.4K in late June and saw a decline to 454 by the end of September. Active users showed a similar pattern, beginning at 12.4K and decreasing to 9.5K over the quarter.

MultiCraft — Build and Mine! from MultiCraft Studio did not generate any revenue throughout Q3 2021. Downloads ranged from 485 to 794, with the highest in mid-August. Active users peaked at 3.1K in mid-August and ended the quarter at approximately 2.5K.

Block Craft 3D: Building Games by Wildlife Studios had modest revenue, starting at $95 in late June and reaching a high of $993 in mid-August before declining to $24 by the end of September. Downloads were fairly consistent at around 600, peaking at 768 in mid-August. Active users fluctuated slightly throughout the quarter, starting at 5K and ending at 4.5K.

Block Craft World: Craft.io by xGame, a newer entrant, saw its weekly revenue peak at $138 in mid-September. Downloads showed significant growth from 2 in late July to a high of 2.2K in mid-August, before stabilizing around 528 towards the end of September. Active users increased steadily, starting at 272 in early August and reaching 1.9K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021